Clockmaker – Alchemist’s Laboratory – Part 1 – Bonus Level 6 – 10 Gameplay

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Image Clockmaker - Alchemist's Laboratory - Part 1 - Bonus Level 1 - 20 - Featured Image

Clockmaker - Alchemist's Laboratory - Part 1 - Bonus Level 6 - 10 Gameplay

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Clockmaker - Alchemist's Laboratory - Part 1 - Bonus Level 6 - 10 Gameplay
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Clockmaker - Alchemist's Laboratory - Part 1 - Bonus Level 6 - 10 - Introduction to the bonus level 6

Uncle: Leo, look at the date, this book is centuried old! How is it still in such good condition?

Leo: I've already noticed that there's no dust in the room, even though it has been locked for many years.

Charlie: And the clock has stopped!

Uncle: Don't panic, Charlie, it probably just needs to be wound.

Charlie: But it's an hourglass!

Clockmaker - Alchemist's Laboratory - Part 1 - Bonus Level 6 - 10 - Introduction to the bonus level 8

Leo: What else do you know about alchemists, Charlie? We need any information we can get.

Charlie: Alchemists were scientist. We use a lot of what they invented to this very day.

Charlie: But they didn't only believe in science. Alchemists also believed that some things have special magical properties.

Uncle: Nowadays we know that magic does not exist, and their miracles were just ordinary chemical reactions! Or sometimes just tricks.

Leo: But the owner of this laboratory certainly pulled something off, if he managed to control time!

Clockmaker - Alchemist's Laboratory - Part 1 - Bonus Level 6 - 10 - Introduction to the bonus level 11

Charlie: The potion recipe has a list of ingredients. A dried fern flower, a black pearl, Mandragora extract...

Leo: Nothing from this list is here! There are some other bottles in the places where these should be. Someone took the ingredients!

Charlie: What if it was the Alchemist himself? I wish we could meet him! Just imagine what a good grade I would get if I brought a real alchemist to class!

Uncle: It's still not clear what is going on here. Let's check the bookshelf. Perhaps we'll find some answers among the books..

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